* I'm surprised that you, DefenderX and ExtremeDude2, didn't read about this commonly-reported problem. If you remove the buggy line from the code(s), or if you clear the code list and re-add the codes (in their encrypted form as they are found on the Web), it should no longer crash. In other words, SSBM (in particular the NTSC-U version) is one of the games the Game INI of which contains codes with an extra, buggy line at the beginning (which is very likely to crash the game when such codes are executed). Another thread that wouldn't have to have been created if you* had searched well enough to find one of THESE threads:
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